Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ron Gird

Appearances
40
Visible killmail appearances
Kills
40
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-31 19:25:01
6d ago
Top hotspot
XV-MWG
17 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: XV-MWG is the strongest visible hotspot with 17 appearances (17 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: You can't hide your sadness.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
XV-MWG 17 17 0 2026-03-15 19:32:29
RERZ-L 10 10 0 2026-03-31 19:25:01
C-J6MT 10 10 0 2026-03-16 18:01:55
V-LEKM 1 1 0 2026-03-23 18:53:26
K7D-II 1 1 0 2026-03-23 18:48:42
UM-SCG 1 1 0 2026-03-22 09:31:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
You can't hide your sadness 8
Out of Focus Odin's Call 6
Astral Projection Inc. Can i bring my Drake... 5
Formica Corp. Can i bring my Drake... 2
Slavic Totem Can i bring my Drake... 2
4S Corporation The Initiative. 2
Running with Dogs OnlyFleets. 2
Project Stealth Squad The Initiative. 2
Deadly Dozen Mans Can i bring my Drake... 1
NATURALU PO EBALU Psychokids. 1

Victim hulls

Hull Events
Hurricane 8
Tengu 7
Loki 4
Cenotaph 3
Svipul 3
Curse 3
Confessor 2
Capsule 2
Prophecy Navy Issue 1
Hecate 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.