Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Sujarento | 5 | 5 | 0 |
2026-03-28 22:28:34 9d ago
|
| Nennamaila | 4 | 3 | 1 |
2026-03-15 21:11:53 22d ago
|
| Heydieles | 3 | 3 | 0 |
2026-03-28 21:02:35 9d ago
|
| Tama | 2 | 2 | 0 |
2026-03-28 21:53:07 9d ago
|
| Abune | 1 | 1 | 0 |
2026-04-05 17:42:31 1d ago
|
| Hasmijaala | 1 | 1 | 0 |
2026-03-28 20:22:21 9d ago
|
| Nagamanen | 1 | 1 | 0 |
2026-03-21 21:40:51 16d ago
|
| Oinasiken | 1 | 1 | 0 |
2026-03-15 20:13:30 22d ago
|
| Alles | 1 | 1 | 0 |
2026-03-15 12:56:54 22d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| State Protectorate | — | 5 |
| Dark Venture Corporation | Kitchen Sinkhole | 2 |
| The Superior NPC Corporation | — | 1 |
| Sovetsky Soyuz | — | 1 |
| Sheriff. | United Caldari Space Command. | 1 |
| Zebra Corp | Goonswarm Federation | 1 |
| Black Phoenix Rising. | From Spark to Flame | 1 |
| asdf corporation | — | 1 |
| why play this game | Abyss Shrine | 1 |
| The Stellar Paradox | CreepShow Entertainment | 1 |
| Hull | Events |
|---|---|
| Merlin | 3 |
| Navitas | 3 |
| Corax | 2 |
| Mobile Tractor Unit | 1 |
| Armageddon Navy Issue | 1 |
| Osprey Navy Issue | 1 |
| Vexor Navy Issue | 1 |
| Federation Navy Comet | 1 |
| Omen Navy Issue | 1 |
| Omen | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| State Protectorate | — | 1 |
| Hull | Events |
|---|---|
| Caracal | 1 |