Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| KIG9-K | 2 | 0 | 2 |
2026-03-22 17:38:47 14d ago
|
| I-CMZA | 2 | 0 | 2 |
2026-03-21 10:40:53 16d ago
|
| A-0IIQ | 1 | 1 | 0 |
2026-04-05 22:10:21 16h ago
|
| E-BYOS | 1 | 0 | 1 |
2026-04-04 00:02:20 2d ago
|
| MK-YNM | 1 | 1 | 0 |
2026-03-22 18:07:51 14d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Hold my Bier | The Initiative. | 1 |
| Orifice Assets | Hard Knocks Executors | 1 |
| Hull | Events |
|---|---|
| Mercenary Den | 1 |
| Moa | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Science and Trade Institute | — | 1 |
| Blind Mind Clan | Monsters of Baal | 1 |
| Vulture Enterprises | OnlyFleets. | 1 |
| God Doesn't Exist | — | 1 |
| Beach Boys | The Minions. | 1 |
| Hull | Events |
|---|---|
| Loki | 2 |
| Myrmidon Navy Issue | 1 |
| Sabre | 1 |
| Wolf | 1 |