Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tuberabka Rus

Appearances
26
Visible killmail appearances
Kills
26
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-04 22:57:51
3d ago
Top hotspot
NEU-UD
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: NEU-UD is the strongest visible hotspot with 12 appearances (12 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: School of Applied Knowledge.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
NEU-UD 12 12 0 2026-04-04 22:57:51
4O-ZRI 11 11 0 2026-03-23 16:18:06
CNHV-M 2 2 0 2026-03-13 16:46:26
J-0KB3 1 1 0 2026-03-10 09:14:05

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
School of Applied Knowledge 2
back in the USSR 2
Hard Knocks Inc. Hard Knocks Citizens 2
WiNGSPAN Delivery Services WiNGSPAN Delivery Network 2
Stargate Support Corperation Kings of New Eden 2
Ascendance Goonswarm Federation 2
Golden Fleece Invidia Gloriae Comes 2
Beyond Knowledge Academy 2
Silent Vale LinkNet 1
Scan Stakan HOLD MY PROBS 1

Victim hulls

Hull Events
Capsule 10
Stabber 3
Squall 1
Metamorphosis 1
Stratios 1
Brutix Navy Issue 1
Loki 1
Scythe Fleet Issue 1
Flycatcher 1
Stabber Fleet Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.