Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mynar Seraph

Appearances
15
Visible killmail appearances
Kills
15
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-03-21 01:24:37
16d ago
Top hotspot
Ignebaener
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ignebaener is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: SECURITY SQUAD (Texas.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ignebaener 3 3 0 2026-03-15 19:46:22
D-3GIQ 3 3 0 2026-03-08 10:54:36
Raravoss 2 2 0 2026-03-19 22:59:33
Vale 2 2 0 2026-03-11 21:55:10
Skarkon 1 1 0 2026-03-21 01:24:37
Kuharah 1 1 0 2026-03-19 23:47:22
Angymonne 1 1 0 2026-03-15 20:51:07
Krirald 1 1 0 2026-03-14 00:52:17
Sakenta 1 1 0 2026-03-10 11:31:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
SECURITY SQUAD Texas. 2
Little Brown Dwarf DealDuck. 2
Science and Trade Institute 1
Kozy Grozy 1
ISEEU Corporation Observatory Great Bear 1
Godless Horizon. OnlyFleets. 1
The Imperium Sunset DealDuck. 1
Zairon empire 1
Texas of Requiem Texas. 1
The funeral parl0r. The morgue. 1

Victim hulls

Hull Events
Sabre 3
Ferox Navy Issue 2
Flycatcher 2
Cenotaph 1
Magus 1
Typhoon Fleet Issue 1
Damnation 1
Sleipnir 1
Brutix 1
Hound 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.