Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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GuoSe-TianXiang Mist

Appearances
9
Visible killmail appearances
Kills
5
55.6% of appearances
Losses
4
44.4% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-04 11:45:16
3d ago
Top hotspot
I-UUI5
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: I-UUI5 is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Light Spot Poacher (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
I-UUI5 3 3 0 2026-03-30 18:01:38
O-A6YN 2 0 2 2026-03-22 12:57:45
MPPA-A 2 2 0 2026-03-22 06:16:53
J115008 1 0 1 2026-04-04 11:45:16
C-OK0R 1 0 1 2026-03-21 21:37:54

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Light Spot Poacher Fraternity. 4
Solarmark Stellarium Alliance 1

Victim hulls

Hull Events
Praxis 3
Mobile Tractor Unit 1
Cyclone 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 3
Vigilant Tyrannos 1

Final-blow hulls

Hull Events
Tower Sentry Serpentis III 2
Drifter Recon Battleship 1
Serpentis Heavy Missile Battery 1