Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
50
Visible killmail appearances
Kills
50
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-05 03:44:48
1d ago
Top hotspot
Lasleinur
28 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Lasleinur is the strongest visible hotspot with 28 appearances (28 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Special law enforcement department (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Lasleinur 28 28 0 2026-03-22 14:38:11
ZID-LE 7 7 0 2026-04-01 12:42:24
0OYZ-G 5 5 0 2026-04-05 03:44:48
HYPL-V 3 3 0 2026-03-31 14:36:14
6-ELQP 3 3 0 2026-03-31 14:18:51
Arnher 3 3 0 2026-03-22 12:57:00
KJ-V0P 1 1 0 2026-04-04 14:19:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Special law enforcement department Fraternity. 6
Chaos arbiter Fraternity. 6
Golden Fleece Invidia Gloriae Comes 6
Voidlings V0IDLINGS 5
Arknights. Fraternity. 4
Descendants of Shen Nong Fraternity. 3
Fuxi Legion Fraternity. 3
Sunset Red Activity Club Insidious. 2
Fuxi Military Academy Fraternity Auxiliary 2
The Northerners Fraternity. 1

Victim hulls

Hull Events
Maelstrom 19
Metenox Moon Drill 5
Hyena 5
Capsule 4
Basilisk 3
Apocalypse 3
Hurricane Fleet Issue 2
Gila 2
Augoror 2
Vedmak 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.