Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Azgalor Erkkinen

Appearances
24
Visible killmail appearances
Kills
24
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-04 21:23:48
1d ago
Top hotspot
AH-B84
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: AH-B84 is the strongest visible hotspot with 12 appearances (12 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Marauders Associated (Synergy of Steel).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
AH-B84 12 12 0 2026-04-01 19:33:06
B-GC1T 4 4 0 2026-03-31 16:42:26
HB7R-F 3 3 0 2026-04-01 19:03:58
O-JPKH 2 2 0 2026-04-04 21:23:48
JTAU-5 2 2 0 2026-03-30 20:53:19
AZ-UWB 1 1 0 2026-03-07 19:51:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Marauders Associated Synergy of Steel 6
Legion Interpolis Synergy of Steel 3
TIePerPeB Legion of xXDEATHXx 3
F.13 Base Legion of xXDEATHXx 2
Heavenly Strategies Legion of xXDEATHXx 2
Konrakas Forged Solyaris Chtonium 1
Zima Corp Legion of xXDEATHXx 1
Hastings Militia Solyaris Chtonium 1
Yun Lan Legion of xXDEATHXx 1
Chernobyl Disaster Apocalypse Now. 1

Victim hulls

Hull Events
Dragonfly II 3
Catalyst Navy Issue 2
Cormorant Navy Issue 2
Golem 2
Sabre 2
Capsule 2
Praxis 1
Vedmak 1
Mobile Tractor Unit 1
Paladin 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.