Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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F RUE

Appearances
6
Visible killmail appearances
Kills
6
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-05 01:41:12
3d ago
Top hotspot
J143234
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J143234 is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Pator Tech School.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J143234 3 3 0 2026-03-22 21:40:57
J112150 2 2 0 2026-04-05 01:41:12
J115041 1 1 0 2026-03-31 01:44:08

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Pator Tech School 2
LAstan 2
Dnipro-1 BAVOVNA Alliance 1
Bannerlords 1

Victim hulls

Hull Events
Capsule 2
Mobile Tractor Unit 1
Venture 1
Golem 1
Heron 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.