Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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SKT-Faker

Appearances
16
Visible killmail appearances
Kills
16
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-28 10:10:58
9h ago
Top hotspot
IPAY-2
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: IPAY-2 is the strongest visible hotspot with 7 appearances (7 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: ScumLord Excavation and Evisceration (Scumlords).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
IPAY-2 7 7 0 2026-04-28 09:38:22
QKTR-L 5 5 0 2026-04-24 12:07:47
DAYP-G 2 2 0 2026-04-28 10:10:58
0-R5TS 1 1 0 2026-04-25 12:23:04
7-K5EL 1 1 0 2026-04-25 12:17:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ScumLord Excavation and Evisceration Scumlords 5
Cloaked Goof Goonswarm Federation 2
Brave Newbies Inc. Brave Collective 1
Apex Space Manufacturing Twenty Thousand Leagues Out of the SEA. 1
ONTAP Goonswarm Federation 1
Stardust-Guardian Fraternity. 1
Kuan.Dai.Shan Dracarys. 1
HongLou Goonswarm Federation 1
Cosmos Collective Goonswarm Federation 1
Solar Meta The Initiative. 1

Victim hulls

Hull Events
Capsule 5
Vexor 5
Kikimora 1
Exequror Navy Issue 1
Rokh 1
Tempest Fleet Issue 1
Manticore 1
Talos 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.