Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Yes Mr Cheng

Appearances
62
Visible killmail appearances
Kills
30
48.4% of appearances
Losses
32
51.6% of appearances
Hot systems
25
Distinct systems in window
Newest visible event
2026-03-27 03:44:10
10d ago
Top hotspot
Muvolailen
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Muvolailen is the strongest visible hotspot with 6 appearances (2 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Federal Navy Academy.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Muvolailen 6 2 4 2026-03-12 07:00:06
Afivad 4 2 2 2026-03-26 00:42:38
Gelhan 4 1 3 2026-03-24 03:11:45
Hakshma 4 3 1 2026-03-24 01:56:33
Shuria 4 2 2 2026-03-24 00:24:07
Yarebap 4 2 2 2026-03-23 23:53:57
Hibi 3 2 1 2026-03-27 03:12:35
Chanoun 3 2 1 2026-03-27 01:55:02
Bashakru 3 1 2 2026-03-27 00:03:04
Uanim 3 2 1 2026-03-26 02:41:17
Miah 3 1 2 2026-03-23 04:12:30
Warouh 2 1 1 2026-03-27 03:44:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Federal Navy Academy 4
DreddNaut 3
Royal Amarr Institute 2
Gullinn Logi 2
Blackstar Foundries Reckless Empire 2
Los Dominicanos 1
State War Academy 1
Golden Seal 1
Vector Industrial Syndicate 1
Numerous Industries 1

Victim hulls

Hull Events
Mackinaw 9
Mobile Tractor Unit 7
Golem 2
Hulk 2
Perseverance 1
Magnate Navy Issue 1
'Magpie' Mobile Tractor Unit 1
Venture 1
Paladin 1
Skiff 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 29
Absolute Order VI Absolute Will 2
Unknown corporation 1

Final-blow hulls

Hull Events
Concord POLICE Captain 29
Tornado 2
Amarr Sentry Gun 1