Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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bruzf14

Appearances
6
Visible killmail appearances
Kills
2
33.3% of appearances
Losses
4
66.7% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-01 04:08:58
9d ago
Top hotspot
XU7-CH
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: XU7-CH is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: The Terrifying League Of Dog Fort (Deepwater Hooligans).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
XU7-CH 2 1 1 2026-04-01 04:08:58
4-M1TY 2 0 2 2026-03-18 01:46:38
V-3K7C 1 0 1 2026-03-30 03:15:32
2V-ZHM 1 1 0 2026-03-30 02:12:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 2

Victim hulls

Hull Events
Magus 1
Falcon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The Terrifying League Of Dog Fort Deepwater Hooligans 1
Full Broadside Deepwater Hooligans 1
Vulture Enterprises OnlyFleets. 1
Southern Star Shipping OnlyAlts. 1

Final-blow hulls

Hull Events
Revelation Navy Issue 1
Osprey Navy Issue 1
Nighthawk 1
Sabre 1