Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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RadSuperDad

Appearances
9
Visible killmail appearances
Kills
5
55.6% of appearances
Losses
4
44.4% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-04 20:00:48
1d ago
Top hotspot
J154321
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J154321 is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: M 0 L D 0 V A.
Threat profile: Most common visible final-blow threat: Independent Pilots Association.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J154321 3 1 2 2026-04-04 20:00:48
J154145 2 2 0 2026-03-31 22:14:18
J230722 2 0 2 2026-03-28 12:29:03
J114358 2 2 0 2026-03-21 22:00:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
M 0 L D 0 V A 2
Tercios Hispanos Federacion Hispana 2
Small Peckers Inc. 1

Victim hulls

Hull Events
Capsule 2
Outrider 1
Venture 1
Minmatar Control Tower 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Independent Pilots Association 2
La French Camaraderie 1
Space Silent Harbor 1

Final-blow hulls

Hull Events
Brutix 2
Leshak 1
Proteus 1