Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Java-Scripts

Appearances
8
Visible killmail appearances
Kills
2
25.0% of appearances
Losses
6
75.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-04 15:53:44
1d ago
Top hotspot
Eszur
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Eszur is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Halcyon Haven (Tethys System).
Threat profile: Most common visible final-blow threat: Arirang Request (Siege Green Friends).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Eszur 3 0 3 2026-04-01 19:34:23
Amamake 2 0 2 2026-03-29 10:36:38
Siseide 1 0 1 2026-04-04 15:53:44
Auga 1 1 0 2026-03-12 11:36:27
Kourmonen 1 1 0 2026-03-10 09:11:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Halcyon Haven Tethys System 1
Linux SecOps Collective 1

Victim hulls

Hull Events
Thrasher 1
Phobos 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Arirang Request Siege Green Friends 1
Directional Scan Hermeneutics Inc. 1
Slow Life In The Minmatar 1
Tribal Liberation Force 1
True Horde 1
Salamandras Prime Fraternity. 1

Final-blow hulls

Hull Events
Vigil Fleet Issue 1
Exequror Navy Issue 1
Federation Navy Comet 1
Atron 1
Kestrel 1
Tristan 1