Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Atioth | 5 | 5 | 0 |
2026-04-06 22:10:24 1d ago
|
| 5H-SM2 | 2 | 2 | 0 |
2026-03-15 20:04:19 23d ago
|
| Stacmon | 1 | 0 | 1 |
2026-03-24 16:09:58 14d ago
|
| Annancale | 1 | 1 | 0 |
2026-03-24 16:02:24 14d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Questionable Tactics Average Skill | — | 2 |
| Universalis Imperium | Goonswarm Federation | 1 |
| Space Colony | Synergy of Steel | 1 |
| Galactic Empire Co LTD | Fraternity. | 1 |
| Foredawn Business Corporation | Fraternity. | 1 |
| BrainBox | Blades of Grass | 1 |
| Dependable Delinquents | Fraternity. | 1 |
| Hull | Events |
|---|---|
| Vexor | 4 |
| Mobile Small Warp Disruptor I | 2 |
| Osprey Navy Issue | 1 |
| Capsule | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| CONCORD | — | 1 |
| Hull | Events |
|---|---|
| CONCORD Police Commander | 1 |