Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Crispus-Attucks-Maximus

Appearances
13
Visible killmail appearances
Kills
12
92.3% of appearances
Losses
1
7.7% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-28 22:50:39
12d ago
Top hotspot
Dead End
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Dead End is the strongest visible hotspot with 7 appearances (7 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Squatch Squad.
Threat profile: Most common visible final-blow threat: GABELLA CORP.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Dead End 7 7 0 2026-03-20 02:29:50
Dodixie 4 4 0 2026-03-28 22:50:39
Komo 1 1 0 2026-03-24 08:02:05
Ishomilken 1 0 1 2026-03-12 04:55:52

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Squatch Squad 6
xDECOYx DECOY 2
State War Academy 1
PICHATRON Invidia Gloriae Comes 1
Slavers Union Something Really Pretentious 1
SEAGULL ENJOYMENT AUTHORITY 1

Victim hulls

Hull Events
Gallente Shuttle 6
Thrasher 1
Catalyst 1
Retribution 1
Minmatar Shuttle 1
Capsule 1
Ibis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
GABELLA CORP 1

Final-blow hulls

Hull Events
Hecate 1