Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Fasse | 7 | 7 | 0 |
2026-04-01 14:49:05 5d ago
|
| Y4B-BQ | 4 | 4 | 0 |
2026-03-10 15:28:47 26d ago
|
| Aeschee | 1 | 0 | 1 |
2026-03-28 22:42:51 8d ago
|
| JUE-DX | 1 | 1 | 0 |
2026-03-24 20:19:12 12d ago
|
| Nourvukaiken | 1 | 0 | 1 |
2026-03-21 05:49:26 16d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Evian Industries | Reeloaded. | 4 |
| swift plz answer | Liminal Oguzok | 2 |
| Highsec Siege | Dreadbomb. | 2 |
| Die Betrunkene Auster | White Sky. | 2 |
| Selo Bomjey | — | 1 |
| Scan Stakan | HOLD MY PROBS | 1 |
| Hull | Events |
|---|---|
| Standup Firbolg I | 3 |
| Drake Navy Issue | 2 |
| Scimitar | 2 |
| Fortizar | 1 |
| Astrahus | 1 |
| Curse | 1 |
| Broadsword | 1 |
| Caracal | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Corporate Police Force | — | 1 |
| angry bird's | C A M E L O T | 1 |
| Hull | Events |
|---|---|
| Kikimora | 1 |
| Caldari Police Vice Commissioner | 1 |