Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Merlijn

Appearances
25
Visible killmail appearances
Kills
14
56.0% of appearances
Losses
11
44.0% of appearances
Hot systems
14
Distinct systems in window
Newest visible event
2026-03-29 01:47:55
8d ago
Top hotspot
PX-IHN
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PX-IHN is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: Signal Reflection (Rote Kapelle).
Threat profile: Most common visible final-blow threat: Signal Reflection (Rote Kapelle).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PX-IHN 4 2 2 2026-03-29 01:47:55
JE1-36 4 4 0 2026-03-11 17:53:48
Ruerrotta 3 0 3 2026-03-22 01:24:41
K-B2D3 2 0 2 2026-03-28 23:59:10
0SHT-A 2 2 0 2026-03-28 23:53:39
Abune 2 1 1 2026-03-22 17:24:33
3Q-VZA 1 1 0 2026-03-29 00:14:27
YHN-3K 1 1 0 2026-03-28 23:30:24
HY-RWO 1 1 0 2026-03-28 23:24:46
Onatoh 1 0 1 2026-03-22 18:14:22
J122934 1 0 1 2026-03-18 18:28:21
UER-TH 1 0 1 2026-03-11 18:10:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Signal Reflection Rote Kapelle 2
Th3 Hav3n Sigma Grindset 2
Infinite Directive Test Alliance Please Ignore 2
Dreddit Test Alliance Please Ignore 2
United Mining and Hauling Inc Great Wildlands Conservation Society 1
Shocky Industries Ltd. Goonswarm Federation 1
Bureau Inferno Sigma Grindset 1
Zion Industry 1
Kollective efforts 1
Hounds Of Haides Sigma Grindset 1

Victim hulls

Hull Events
Capsule 4
Porpoise 1
Tengu 1
Osprey Navy Issue 1
Daredevil 1
Covetor 1
Ishtar 1
Gnosis 1
Badger 1
Caracal 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Signal Reflection Rote Kapelle 2
Ministry of Furious Retribution Insidious. 2
Sorry We're In Your Space Eh Seventh Sanctum. 2
KillTronic Test Alliance Please Ignore 1
Kollective efforts 1
Space Silent Harbor 1
Lowlife. Snuffed Out 1
Victory or Whatever Nourv Gate Security Commission 1

Final-blow hulls

Hull Events
Proteus 3
Cynabal 2
Praxis 1
Scythe Fleet Issue 1
Panther 1
Daredevil 1
Omen Navy Issue 1
Vagabond 1