Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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h-o-t g-a-m-e-r s-e-x

Appearances
25
Visible killmail appearances
Kills
25
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-04 03:19:31
4d ago
Top hotspot
Turnur
21 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Turnur is the strongest visible hotspot with 21 appearances (21 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Blackwater USA Inc. (Deepwater Hooligans).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Turnur 21 21 0 2026-04-04 03:19:31
2V-ZHM 4 4 0 2026-03-29 00:20:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Blackwater USA Inc. Deepwater Hooligans 3
Outback Steakhouse of Pancakes Deepwater Hooligans 3
Full Broadside Deepwater Hooligans 2
The Terrifying League Of Dog Fort Deepwater Hooligans 1
Old Bittervets Deepwater Hooligans 1
Safety Third Brotherhood of Spacers 1
Garra Ferrea Capys Holding 1
Death to All Sandbaggers 1
Capys Legion Death Legion of Capybaras 1
Lazerhawks L A Z E R H A W K S 1

Victim hulls

Hull Events
Apostle 4
Tempest Fleet Issue 3
Drake Navy Issue 2
Aeon 2
Standup Mantis II 1
Mantis II 1
Jackdaw 1
Malleus I 1
Drake 1
Archon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.