Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Nilla Chilli

Appearances
72
Visible killmail appearances
Kills
69
95.8% of appearances
Losses
3
4.2% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-04 19:55:15
2d ago
Top hotspot
HPS5-C
47 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: HPS5-C is the strongest visible hotspot with 47 appearances (47 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: R3NT FR33.
Threat profile: Most common visible final-blow threat: F1 Fighters (7.62).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
HPS5-C 47 47 0 2026-03-12 16:15:12
J134312 5 5 0 2026-03-30 04:41:04
Krirald 5 5 0 2026-03-27 02:48:33
Senda 3 1 2 2026-04-04 19:55:15
Nalvula 3 3 0 2026-03-27 01:45:37
Ala 3 3 0 2026-03-23 20:06:37
Kuharah 2 2 0 2026-03-26 01:05:32
Nani 2 2 0 2026-03-23 01:24:50
Wirashoda 1 1 0 2026-03-23 01:55:24
Fobiner 1 0 1 2026-03-11 21:20:57

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
R3NT FR33 5
Hail Mary. 7.62 3
Fusion Enterprises Ltd Fraternity. 3
Totality Squad Vyraj. 2
Federal Navy Academy 2
E N I G M A The Initiative. 2
Beyond Frontier The Initiative. 2
F1 Fighters 7.62 2
Void Engine. The Initiative. 2
Gregarious Games Mechanized Federation Solyaris Chtonium 2

Victim hulls

Hull Events
Zealot 26
Deimos 11
Capsule 5
Eris 4
Guardian 3
Vedmak 2
Flycatcher 2
Mobile Small Warp Disruptor I 2
Tatara 1
Fortizar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
F1 Fighters 7.62 2
Civic Court 1

Final-blow hulls

Hull Events
Kronos 2
Amarr Sentry Gun 1