Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
6
Visible killmail appearances
Kills
2
33.3% of appearances
Losses
4
66.7% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-29 14:26:43
7d ago
Top hotspot
IMK-K1
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: IMK-K1 is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: New Eden Light Point College (Fraternity.).
Threat profile: Most common visible final-blow threat: 11th level Banzee (Siberian Squads).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
IMK-K1 4 2 2 2026-03-07 13:25:55
2-KF56 2 0 2 2026-03-29 14:26:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
New Eden Light Point College Fraternity. 2

Victim hulls

Hull Events
Exequror Navy Issue 1
Gnosis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
11th level Banzee Siberian Squads 2
New Eden Light Point College Fraternity. 1
The Soul Society Fraternity. 1

Final-blow hulls

Hull Events
Harbinger Navy Issue 2
Brutix Navy Issue 1
Vargur 1