Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| UAJ5-K | 2 | 2 | 0 |
2026-04-04 18:20:22 5d ago
|
| XJ-AG7 | 2 | 2 | 0 |
2026-04-04 17:57:23 5d ago
|
| K-YL9T | 2 | 2 | 0 |
2026-04-03 17:18:11 6d ago
|
| B-B0ME | 2 | 0 | 2 |
2026-03-26 00:04:05 14d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Scan Stakan | HOLD MY PROBS | 2 |
| Cat-Tastrophe Holdings | Paws n Claws Collective | 1 |
| Absolute Guardians | HOLD MY PROBS | 1 |
| Bad Robot Inc. | Red Alliance | 1 |
| Deep Space Logistics INC | Dead Game Society. | 1 |
| Hull | Events |
|---|---|
| Muninn | 2 |
| Drake | 1 |
| Sabre | 1 |
| Nightmare | 1 |
| Capsule | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Outfit 418 | Blue Loot Not Included | 1 |
| The Terrifying League Of Dog Fort | Deepwater Hooligans | 1 |
| Hull | Events |
|---|---|
| Nightmare | 1 |
| Capsule | 1 |