Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Doperganter

Appearances
21
Visible killmail appearances
Kills
19
90.5% of appearances
Losses
2
9.5% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-15 21:08:56
24d ago
Top hotspot
L-EUY2
16 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: L-EUY2 is the strongest visible hotspot with 16 appearances (16 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: China Union Communication Corporation.
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
L-EUY2 16 16 0 2026-03-15 19:29:51
CL-IRS 2 0 2 2026-03-14 08:25:10
6W-6O9 1 1 0 2026-03-15 21:08:56
H4X-0I 1 1 0 2026-03-15 20:53:18
R-RE2B 1 1 0 2026-03-15 20:05:57

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
China Union Communication Corporation 15
Gandalfs Dirty Pleasures Great Wildlands Conservation Society 1
Andomer Shipyards Great Wildlands Conservation Society 1
Claws of the Demon The Skeleton Crew 1
GameStop Stonks 1

Victim hulls

Hull Events
Small Artillery Battery 8
Medium Beam Laser Battery 4
Energy Neutralizing Battery 1
Minmatar Control Tower Small 1
Gallente Control Tower Small 1
Warp Scrambling Battery 1
Warp Disruption Battery 1
Stasis Webification Battery 1
Caldari Control Tower 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 2

Final-blow hulls

Hull Events
Proteus 2