Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Arktik Storm

Appearances
7
Visible killmail appearances
Kills
5
71.4% of appearances
Losses
3
42.9% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-31 21:54:46
6d ago
Top hotspot
5E-CMA
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 5E-CMA is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Sons of Zeus. (The Initiative.).
Threat profile: Most common visible final-blow threat: Neurotoxin Control (IIIIIIIIIIIIIIIIIIIIIIIII).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
5E-CMA 2 2 0 2026-03-31 21:54:46
Atioth 2 2 0 2026-03-21 04:12:05
Dal 2 0 2 2026-03-16 22:33:12
GPLB-C 1 1 1 2026-03-21 05:14:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Sons of Zeus. The Initiative. 2
SergalJerk Test Alliance Please Ignore 1
KarmaFleet Goonswarm Federation 1
Dependable Delinquents Fraternity. 1

Victim hulls

Hull Events
Maelstrom 1
Retribution 1
Buzzard 1
Vigil 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Neurotoxin Control IIIIIIIIIIIIIIIIIIIIIIIII 2
KarmaFleet Goonswarm Federation 1

Final-blow hulls

Hull Events
Federation Navy Comet 2
Buzzard 1