Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
9
Visible killmail appearances
Kills
1
11.1% of appearances
Losses
9
100.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-04 06:08:03
2d ago
Top hotspot
J101652
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J101652 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 06:00 UTC and stays active through roughly 08:59 UTC.
Target profile: Most common visible victim entity: Republic Military School.
Threat profile: Most common visible final-blow threat: Navka Overminds.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J101652 2 0 2 2026-04-04 06:08:03
AD142 2 0 2 2026-03-14 19:24:06
AD016 2 0 2 2026-03-12 23:39:04
J164931 1 0 1 2026-03-29 20:15:19
Romi 1 0 1 2026-03-23 02:38:25
Kappas 1 1 1 2026-03-21 20:41:06

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Republic Military School 1

Victim hulls

Hull Events
Mobile Tractor Unit 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Navka Overminds 2
Consortium Lite 2
Republic Military School 1
Disciples of Purity 1
The Hrenaly tam Dumat Vocate Draconis 1
Unknown corporation 1
Dominations 1

Final-blow hulls

Hull Events
Strikegrip Tessera 2
Paladin 2
Righteous Omen 1
Praxis 1
Unstable Abyssal Depths 1
Vargur 1
Mjolnir Rocket 1