Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Joint1

Appearances
8
Visible killmail appearances
Kills
1
12.5% of appearances
Losses
7
87.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-29 09:23:38
9d ago
Top hotspot
EI-O0O
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: EI-O0O is the strongest visible hotspot with 4 appearances (0 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Captain's Quarters.
Threat profile: Most common visible final-blow threat: The Graduates (The Initiative.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
EI-O0O 4 0 4 2026-03-29 09:23:38
Hemin 3 1 2 2026-03-12 18:13:36
B-VIP9 1 0 1 2026-03-23 01:58:06

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Captain's Quarters 1

Victim hulls

Hull Events
Loki 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The Graduates The Initiative. 4
Captain's Quarters 2
Cherry Defence Shipyards The Initiative. 1

Final-blow hulls

Hull Events
Ferox Navy Issue 3
Loki 2
Flycatcher 1
Redeemer 1