Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| 7D-0SQ | 21 | 21 | 0 |
2026-04-03 15:43:15 4d ago
|
| APM-6K | 5 | 5 | 0 |
2026-03-09 12:35:22 29d ago
|
| Y-C3EQ | 4 | 4 | 0 |
2026-04-01 15:46:06 6d ago
|
| 7-8S5X | 2 | 2 | 0 |
2026-04-06 14:00:34 1d ago
|
| MC6O-F | 2 | 2 | 0 |
2026-03-23 09:41:13 15d ago
|
| 6RCQ-V | 1 | 1 | 0 |
2026-04-06 11:27:33 1d ago
|
| NJ4X-S | 1 | 0 | 1 |
2026-03-16 20:55:02 22d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Dreddit | Test Alliance Please Ignore | 3 |
| Chaos arbiter | Fraternity. | 2 |
| STARCHASER Inc | Fraternity. | 2 |
| Asian Neutral Industries | Fraternity. | 2 |
| Special law enforcement department | Fraternity. | 2 |
| Sunset Red Activity Club | Insidious. | 2 |
| Descendants of Shen Nong | Fraternity. | 1 |
| Clown Swords. | Fraternity. | 1 |
| Fraternity Building Management | Fraternity. | 1 |
| Arknights. | Fraternity. | 1 |
| Hull | Events |
|---|---|
| Zealot | 9 |
| Exequror Navy Issue | 5 |
| Capsule | 4 |
| Muninn | 3 |
| Guardian | 3 |
| Damnation | 2 |
| Armageddon | 2 |
| Phoenix Navy Issue | 1 |
| Standup Siren I | 1 |
| Eos | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Theoretical Mass | Fraternity. | 1 |
| Hull | Events |
|---|---|
| Nightmare | 1 |