Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

ZappaDappaDoo

Appearances
7
Visible killmail appearances
Kills
3
42.9% of appearances
Losses
4
57.1% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-22 16:27:06
19d ago
Top hotspot
C-N4OD
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C-N4OD is the strongest visible hotspot with 5 appearances (3 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Comply Or Die (The Initiative.).
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C-N4OD 5 3 2 2026-03-21 02:24:27
CL-IRS 2 0 2 2026-03-22 16:27:06

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Comply Or Die The Initiative. 1
Dead's Prostitutes The Initiative. 1
The Graduates The Initiative. 1

Victim hulls

Hull Events
Jackdaw 1
Prophecy 1
Tornado 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 2
Infinite Point The Initiative. 1
The Graduates The Initiative. 1

Final-blow hulls

Hull Events
Proteus 2
Jackdaw 1
Caracal 1