Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Highway-Star

Appearances
21
Visible killmail appearances
Kills
21
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-01 15:46:06
10d ago
Top hotspot
Y-C3EQ
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y-C3EQ is the strongest visible hotspot with 13 appearances (13 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Arknights. (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y-C3EQ 13 13 0 2026-04-01 15:46:06
Alsavoinon 5 5 0 2026-03-18 21:16:47
B-DBYQ 1 1 0 2026-03-29 15:02:53
Anchauttes 1 1 0 2026-03-18 21:08:45
G95-VZ 1 1 0 2026-03-18 20:49:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Arknights. Fraternity. 5
Blue Canary Watch This 4
STARCHASER Inc Fraternity. 3
Fuxi Legion Fraternity. 1
Fox of Resistance Northern Coalition. 1
Special law enforcement department Fraternity. 1
Medici Florence 1
Fraternity Building Management Fraternity. 1
Knight of Zero Ultra Out of the Blue. 1
exiles. Ninja Unicorns with Huge Horns 1

Victim hulls

Hull Events
Deacon 4
Muninn 3
Capsule 3
Rapier 2
Retribution 2
Zirnitra 1
Pontifex 1
Tengu 1
Flycatcher 1
Falcon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.