Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| K95-9I | 6 | 6 | 0 |
2026-03-28 21:51:02 13d ago
|
| CCP-US | 2 | 0 | 2 |
2026-03-23 22:53:00 18d ago
|
| LE-67X | 2 | 2 | 0 |
2026-03-17 02:19:56 25d ago
|
| WNM-V0 | 1 | 1 | 0 |
2026-04-05 00:04:52 6d ago
|
| Bhizheba | 1 | 0 | 1 |
2026-03-23 18:24:25 18d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Tactical Withdrawal Team | The Rejected. | 6 |
| R E B E L L I O N | The Skeleton Crew | 2 |
| 7th Dead Company | The Rejected. | 1 |
| Hull | Events |
|---|---|
| Templar I | 4 |
| Templar II | 1 |
| Rokh | 1 |
| Federation Navy Comet | 1 |
| Ferox | 1 |
| Capsule | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Siberian Squad | Siberian Squads | 2 |
| Pain Administration | Pain And Compliance | 1 |
| Hull | Events |
|---|---|
| Sabre | 2 |
| Proteus | 1 |