Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ASHIN86

Appearances
6
Visible killmail appearances
Kills
1
16.7% of appearances
Losses
5
83.3% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-04 14:33:15
2d ago
Top hotspot
4-HWWF
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Raised by Wolves (Intaki-Business Logistics Union).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 3 0 3 2026-04-04 13:17:12
YMJG-4 1 1 0 2026-04-04 14:33:15
Gulmorogod 1 0 1 2026-03-22 05:40:00
Dammalin 1 0 1 2026-03-21 17:15:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Raised by Wolves Intaki-Business Logistics Union 1

Victim hulls

Hull Events
Crusader 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Temple of Tuvan Orth Guardians of Tranquility 2
The Rust Legion GunFam 1

Final-blow hulls

Hull Events
Retribution 2
Angel Lookout Cynabal 1
Talwar 1
Pith Massacrer 1