Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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nice-boat

Appearances
8
Visible killmail appearances
Kills
8
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-04-28 16:44:39
19h ago
Top hotspot
4-HWWF
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 8 appearances (8 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: E N I G M A (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 8 8 0 2026-04-28 16:44:39

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
E N I G M A The Initiative. 1
Fratelli Calabash Invidia Gloriae Comes 1
Imperial Ghosts Goonswarm Federation 1
Splash Inc. The Initiative. 1
Dusk dreadnought. Dracarys. 1
Tritanium Industries and Technology Goonswarm Federation 1
Fritz.. The Initiative. 1
Mineski Infinity SONS of BANE 1

Victim hulls

Hull Events
Purifier 3
Hound 2
Kikimora 1
Harpy 1
Merlin 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.