Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J132814 | 3 | 1 | 2 |
2026-03-22 10:48:55 16d ago
|
| Vecamia | 3 | 1 | 2 |
2026-03-16 22:03:40 22d ago
|
| J132144 | 3 | 3 | 0 |
2026-03-15 11:21:44 23d ago
|
| J124058 | 2 | 2 | 0 |
2026-03-18 11:55:08 20d ago
|
| J112709 | 1 | 1 | 0 |
2026-03-30 11:58:36 8d ago
|
| J134440 | 1 | 1 | 0 |
2026-03-15 11:40:04 23d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Dead Fish Inc | Tethys System | 2 |
| Hole Sommeliers | X - Z E S T | 2 |
| Post Prototype Stress Disorder | — | 1 |
| Center for Advanced Studies | — | 1 |
| Federal Defense Union | — | 1 |
| Exit-Strategy | Unchained Alliance | 1 |
| Azur Promilia | The Black Shores | 1 |
| Hull | Events |
|---|---|
| Megathron | 3 |
| Astrahus | 1 |
| Mobile Tractor Unit | 1 |
| Occator | 1 |
| Capsule | 1 |
| Typhoon | 1 |
| Atron | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Exit-Strategy | Unchained Alliance | 2 |
| Vouch Me In To PL Please | — | 1 |
| Portia Squad | Daughters of Ane | 1 |
| Hull | Events |
|---|---|
| Loki | 2 |
| Astrahus | 1 |
| Legion | 1 |