Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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007 James B

Appearances
12
Visible killmail appearances
Kills
8
66.7% of appearances
Losses
4
33.3% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-04 16:49:26
2d ago
Top hotspot
77S8-E
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 77S8-E is the strongest visible hotspot with 5 appearances (1 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Phoenix City (Fraternity.).
Threat profile: Most common visible final-blow threat: Savagerie (Wildlife).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
77S8-E 5 1 4 2026-04-04 16:49:26
F2W-C6 3 3 0 2026-03-20 14:04:20
QN-6J2 1 1 0 2026-03-29 13:38:15
9-02G0 1 1 0 2026-03-19 09:54:48
FMH-OV 1 1 0 2026-03-16 14:55:58
7L9-ZC 1 1 0 2026-03-16 14:11:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Phoenix City Fraternity. 3
TIePerPeB Legion of xXDEATHXx 1
Dnipro-1 BAVOVNA Alliance 1
Vertex Armada The Initiative. 1
Serenity Moe University Fraternity Auxiliary 1
XI'HE Wuling Alliance 1

Victim hulls

Hull Events
Kikimora 1
Scythe Fleet Issue 1
Minmatar Control Tower Small 1
Omen Navy Issue 1
Retribution 1
Capsule 1
Scythe 1
Stabber 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Savagerie Wildlife 2
Far East Inc DarkSide. 2

Final-blow hulls

Hull Events
Ferox Navy Issue 2
Omen Navy Issue 2