Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ichi-2

Appearances
7
Visible killmail appearances
Kills
1
14.3% of appearances
Losses
6
85.7% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-28 16:24:28
5d ago
Top hotspot
Itamo
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Itamo is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Big Willies PVP Madness (Safety.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Itamo 3 1 2 2026-03-28 16:24:28
AD121 2 0 2 2026-03-17 22:51:26
Maurasi 1 0 1 2026-03-25 22:58:41
Funtanainen 1 0 1 2026-03-23 02:41:09

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Big Willies PVP Madness Safety. 1

Victim hulls

Hull Events
Catalyst 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 3
Big Willies PVP Madness Safety. 2
Navka Overminds 1

Final-blow hulls

Hull Events
Photic Abyssal Overmind 1
Unstable Abyssal Depths 1
State Shukuro Ashigaru 1
Violator Alvum 1
Catalyst 1
Coercer 1