Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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eonert13

Appearances
87
Visible killmail appearances
Kills
43
49.4% of appearances
Losses
44
50.6% of appearances
Hot systems
34
Distinct systems in window
Newest visible event
2026-03-31 19:06:03
6d ago
Top hotspot
Gamis
9 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Gamis is the strongest visible hotspot with 9 appearances (3 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: ISEEU Corporation (Observatory Great Bear).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Gamis 9 3 6 2026-03-11 17:40:36
J132144 5 5 0 2026-03-26 11:48:38
J103217 5 2 3 2026-03-22 16:48:50
Lari 4 1 3 2026-03-31 19:06:03
Abudban 3 1 2 2026-03-31 18:15:34
Dammalin 3 1 2 2026-03-31 17:57:20
J173230 3 3 0 2026-03-30 10:04:00
Amattens 3 1 2 2026-03-24 19:59:05
Joppaya 3 1 2 2026-03-19 20:42:10
Jarzalad 3 1 2 2026-03-19 20:00:59
Adahum 3 1 2 2026-03-19 19:26:47
Hoona 3 1 2 2026-03-19 19:09:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ISEEU Corporation Observatory Great Bear 3
EVVZ Corporation 2
Post Prototype Stress Disorder 2
Kobold Krabhole. 2
Solarmark Stellarium Alliance 2
Keepers of Duat 2
Dead Fish Inc Tethys System 1
zur Tanzenden Wampe Ibuprofen Chapter 1
Azur Promilia The Black Shores 1
Cosmos Industrial Cosmos Origins 1

Victim hulls

Hull Events
Mackinaw 10
Megathron 4
Hulk 3
Astrahus 2
Mobile Tractor Unit 2
Gila 2
Capsule 2
Reaper 2
Pioneer 1
Golem 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 29
Engineered Dynamics Limited 3
Commonwealth Mercenaries BLACKFLAG. 2
Center for Advanced Studies 2
Baba Yagas The Initiative. 2
Wrong Hole Transportation Ahbazon-Prime 2
Silent Sojourner 2
The Riot Formation 1
Inner Beard Society Kvitravn. 1

Final-blow hulls

Hull Events
Concord POLICE Captain 29
Praxis 4
Proteus 3
Devoter 2
Apocalypse 2
Golem 1
Vargur 1
Falcon 1
Thorax 1