Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Husken Naari

Appearances
18
Visible killmail appearances
Kills
18
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-12 20:39:45
16d ago
Top hotspot
J170544
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J170544 is the strongest visible hotspot with 10 appearances (10 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Tenebris Initiative (Umbrella Initiative Alliance).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J170544 10 10 0 2026-04-11 17:52:18
Melmaniel 4 4 0 2026-04-12 19:54:38
Nagamanen 3 3 0 2026-04-12 20:29:59
Sujarento 1 1 0 2026-04-12 20:39:45

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tenebris Initiative Umbrella Initiative Alliance 8
United Militant Agency of Defense 3
Aurora Genesis Industries Umbrella Initiative Alliance 2
Civilized Negligence The Initiative. 1
Aideron Robotics Aideron Robotics. 1
Novus Gallentia Archangeli Gallente United 1
Solitary Confinement 4 One 1
Honoured Troops of Spades 1

Victim hulls

Hull Events
Capsule 3
Raven 3
Dragoon 2
Catalyst Navy Issue 1
Algos 1
Nighthawk 1
Claymore 1
Vexor Navy Issue 1
Omen Navy Issue 1
Lachesis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.