Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Eric Cartmman

Appearances
10
Visible killmail appearances
Kills
7
70.0% of appearances
Losses
3
30.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-09 17:56:25
9h ago
Top hotspot
J210333
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J210333 is the strongest visible hotspot with 7 appearances (7 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: No Vacancies (No Vacancies.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J210333 7 7 0 2026-04-09 17:56:25
AD012 2 0 2 2026-03-17 20:26:44
J130203 1 0 1 2026-04-09 17:09:41

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
No Vacancies No Vacancies. 3
DieHanse Wardec Mechanics 2
BulletHell Wardec Mechanics 1
J-Space Preservation Society Wardec Mechanics 1

Victim hulls

Hull Events
Tengu 6
Nestor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 1
Dominations 1
The Shire of Guinea Pigs 1

Final-blow hulls

Hull Events
Lucifer Cynabal 1
Unstable Abyssal Depths 1
Leshak 1