Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J111740 | 5 | 5 | 0 |
2026-03-14 21:45:51 24d ago
|
| J161846 | 3 | 3 | 0 |
2026-03-28 16:29:19 10d ago
|
| J142335 | 3 | 1 | 2 |
2026-03-25 20:07:21 13d ago
|
| J141007 | 2 | 2 | 0 |
2026-03-14 21:47:34 24d ago
|
| J100422 | 1 | 1 | 0 |
2026-04-01 22:22:09 6d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Nova Prospect Enterprises | Missile Militia | 6 |
| Fuelvine Industries | — | 3 |
| Heirs to the Rational Stars | — | 1 |
| Reinforced Everyday | — | 1 |
| Omerta Famiglia | Novus Ordo. | 1 |
| Hull | Events |
|---|---|
| Bellicose | 3 |
| Exequror | 2 |
| Standup Locust I | 1 |
| Raitaru | 1 |
| Brutix Navy Issue | 1 |
| Osprey Navy Issue | 1 |
| Sigil | 1 |
| Omen Navy Issue | 1 |
| Kryos | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Reinforced Everyday | — | 1 |
| Verge of Coco'laps | — | 1 |
| Hull | Events |
|---|---|
| Brutix Navy Issue | 1 |
| Sacrilege | 1 |