Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Ssoya

Appearances
16
Visible killmail appearances
Kills
16
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-21 13:38:30
11d ago
Top hotspot
9-VO0Q
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 9-VO0Q is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Game of Drones (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
9-VO0Q 5 5 0 2026-03-21 13:20:52
KVN-36 4 4 0 2026-03-21 12:44:07
C-N4OD 3 3 0 2026-03-21 12:47:40
BYXF-Q 2 2 0 2026-03-21 13:38:30
WMH-SO 1 1 0 2026-03-21 12:35:17
Thera 1 1 0 2026-03-21 12:00:59

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Game of Drones The Initiative. 3
Veni Vidi Vici Inc The Initiative. 2
Xynodyne The Initiative. 2
Applied Anarchy The Initiative. 2
Salt Mine Industries WE FORM V0LTA 1
Project Stealth Squad The Initiative. 1
Fancypants Inc The Initiative. 1
Siromanci The Initiative. 1
Central Royal Force 1
Suddenly a Covert Cyno The Initiative. 1

Victim hulls

Hull Events
Squall 2
Gila 2
Capsule 2
Brutix Navy Issue 1
Golem 1
Abaddon 1
Flycatcher 1
Sabre 1
Viator 1
Arazu 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.