Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Flak Chirac

Appearances
57
Visible killmail appearances
Kills
57
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-04-02 18:05:50
4d ago
Top hotspot
PF-QHK
27 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PF-QHK is the strongest visible hotspot with 27 appearances (27 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Marauders Associated (Synergy of Steel).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PF-QHK 27 27 0 2026-03-10 19:57:44
YMJG-4 15 15 0 2026-03-28 22:49:02
VG-6CH 6 6 0 2026-03-10 20:02:37
Taff 3 3 0 2026-03-08 13:10:00
IPX-H5 2 2 0 2026-03-11 19:50:35
Amamake 1 1 0 2026-04-02 18:05:50
J121728 1 1 0 2026-04-01 15:29:37
Egmar 1 1 0 2026-03-08 13:37:10
Gukarla 1 1 0 2026-03-08 12:52:03

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Marauders Associated Synergy of Steel 7
Space Colony Synergy of Steel 4
NO PANIC GROUP Fraternity. 4
Chaos arbiter Fraternity. 4
The Northerners Fraternity. 3
EVIL LEGION ARMADA Fraternity. 3
Clown Swords. Fraternity. 3
Abyssal Echoes Invidia Gloriae Comes 2
Vigil Indomitus Fraternity. 2
Contubernium Fraternity. 2

Victim hulls

Hull Events
Raven Navy Issue 11
Ferox 10
Capsule 4
Ferox Navy Issue 3
Retribution 3
Metenox Moon Drill 2
Minokawa 2
Mobile Tractor Unit 2
Malediction 2
Cyclone Fleet Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.