Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J164732 | 6 | 5 | 1 |
2026-03-21 05:55:51 18d ago
|
| Arvasaras | 5 | 5 | 0 |
2026-03-29 08:30:29 10d ago
|
| Vale | 3 | 3 | 0 |
2026-03-29 09:50:38 10d ago
|
| Ignoitton | 2 | 1 | 1 |
2026-03-24 13:30:03 15d ago
|
| J005482 | 1 | 1 | 0 |
2026-03-31 07:39:28 8d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| ISEEU Corporation | Observatory Great Bear | 5 |
| Totality Squad | Vyraj. | 4 |
| CastleKickers | Rote Kapelle | 2 |
| Highsec Siege | Dreadbomb. | 1 |
| Room for Improvement | Good Sax | 1 |
| Comms Black | — | 1 |
| Nemiza Subclade | Vyraj. | 1 |
| Hull | Events |
|---|---|
| Osprey Navy Issue | 3 |
| Drekavac | 2 |
| Tengu | 2 |
| Pontifex | 1 |
| Loki | 1 |
| Golem | 1 |
| Maelstrom | 1 |
| Heretic | 1 |
| Ashimmu | 1 |
| Capsule | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Don't touch my wreck | TOXIC PLAYERS. | 1 |
| ISEEU Corporation | Observatory Great Bear | 1 |
| Hull | Events |
|---|---|
| Tengu | 1 |
| Vargur | 1 |