Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Tohkirah

Appearances
51
Visible killmail appearances
Kills
48
94.1% of appearances
Losses
3
5.9% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-11 03:13:39
18h ago
Top hotspot
Turnur
23 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Turnur is the strongest visible hotspot with 23 appearances (23 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Combat Inc. (Hashashin Cartel).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Turnur 23 23 0 2026-04-07 02:10:58
Vard 10 10 0 2026-04-09 02:20:26
Auga 9 7 2 2026-04-11 03:13:39
Amamake 5 4 1 2026-04-10 03:13:12
Eytjangard 2 2 0 2026-04-07 03:25:56
Siseide 1 1 0 2026-04-02 01:47:35
Dal 1 1 0 2026-04-02 01:17:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 6
Outback Steakhouse of Pancakes Deepwater Hooligans 4
Spaghetti Militia 4
Tribal Liberation Force 2
Rattini Tribe Minmatar Fleet Alliance 2
Gladiators of Rage Fraternity. 2
right click approach 2
Fwaming Dwagons Entropic Thunder 2
Kill'em all. Let Bob sort'em out. Ushra'Khan 2
Old Bittervets Deepwater Hooligans 2

Victim hulls

Hull Events
Tempest Fleet Issue 5
Capsule 3
Catalyst Navy Issue 2
Stork 2
Scythe Fleet Issue 2
Hyperion 2
Vexor Navy Issue 2
Devoter 2
Dominix 2
Caracal 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Combat Inc. Hashashin Cartel 1
Bat.21 Lan'Tean Imperium 1
Spaghetti Militia 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 1
Jackdaw 1
Caldari Navy Hookbill 1