Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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McGhee Lanara

Appearances
41
Visible killmail appearances
Kills
41
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-05 04:34:32
1d ago
Top hotspot
RD-G2R
34 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: RD-G2R is the strongest visible hotspot with 34 appearances (34 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Fancypants Inc (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
RD-G2R 34 34 0 2026-04-05 04:34:32
7-K5EL 3 3 0 2026-03-15 19:57:51
X47L-Q 1 1 0 2026-03-15 20:48:05
0-YMBJ 1 1 0 2026-03-15 20:44:57
H-5GUI 1 1 0 2026-03-15 19:56:06
HPS5-C 1 1 0 2026-03-08 17:18:31

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fancypants Inc The Initiative. 5
Horde Vanguard. The Initiative. 4
The Graduates The Initiative. 4
A Blessed Bean The Initiative. 3
Sturmgrenadier Inc The Initiative. 3
Cool Beans Inc. The Initiative. 2
420 Enterprises. The Initiative. 2
Primal Instinct Inc. The Initiative. 1
The Forsakened Few We Forsakened Few 1
Splash Inc. The Initiative. 1

Victim hulls

Hull Events
Ferox 24
Capsule 5
Huginn 2
Thrasher Fleet Issue 1
Ferox Navy Issue 1
Monitor 1
Capsule - Genolution 'Auroral' 197-variant 1
Eris 1
Sabre 1
Mobile Small Warp Disruptor I 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.