Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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TarsTarcas

Appearances
7
Visible killmail appearances
Kills
3
42.9% of appearances
Losses
4
57.1% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-04 21:41:59
5d ago
Top hotspot
UAJ5-K
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: UAJ5-K is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: Hard Knocks Inc. (Hard Knocks Citizens).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
UAJ5-K 3 2 1 2026-04-04 18:23:13
JUE-DX 2 0 2 2026-04-04 21:41:59
K-YL9T 2 1 1 2026-04-04 21:14:56

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 1
Nether Guards Brotherhood of Spacers 1
Red Pill Gaming Syndicate Brotherhood of Spacers 1

Victim hulls

Hull Events
Drake Navy Issue 1
Arazu 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 2
Kladdkaka Incorporated Brotherhood of Spacers 2

Final-blow hulls

Hull Events
Nightmare 2
Drake Navy Issue 1
Huginn 1