Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ernnlaties

Appearances
6
Visible killmail appearances
Kills
3
50.0% of appearances
Losses
3
50.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-07 01:02:10
4d ago
Top hotspot
C-J6MT
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C-J6MT is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Vulture Enterprises (OnlyFleets.).
Threat profile: Most common visible final-blow threat: King For Crazy (Test Alliance Please Ignore).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C-J6MT 2 2 0 2026-04-07 00:55:53
78-0R6 2 0 2 2026-03-18 21:21:11
W2T-TR 1 1 0 2026-04-07 01:02:10
IOO-7O 1 0 1 2026-04-05 07:28:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Vulture Enterprises OnlyFleets. 2
Arknights. Fraternity. 1

Victim hulls

Hull Events
Exequror Navy Issue 1
Keres 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
King For Crazy Test Alliance Please Ignore 1
Akaishi Knowledge Syndicate Apocalypse Now. 1
The Abyssal Requiem Apocalypse Now. 1

Final-blow hulls

Hull Events
Orthrus 1
Garmur 1
Worm 1