Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Jesus Jim

Appearances
22
Visible killmail appearances
Kills
22
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
12
Distinct systems in window
Newest visible event
2026-03-29 18:49:26
8d ago
Top hotspot
J215101
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J215101 is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Double Slit Dynamics.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J215101 5 5 0 2026-03-22 17:58:38
J144103 3 3 0 2026-03-29 17:27:07
J105409 3 3 0 2026-03-15 18:34:02
Crielere 2 2 0 2026-03-21 16:35:19
J160032 2 2 0 2026-03-15 17:44:49
J221447 1 1 0 2026-03-29 18:49:26
J121418 1 1 0 2026-03-29 18:02:53
J165803 1 1 0 2026-03-22 17:45:57
J234915 1 1 0 2026-03-15 18:08:03
J122806 1 1 0 2026-03-15 17:20:35
J104008 1 1 0 2026-03-08 18:31:40
J171309 1 1 0 2026-03-08 17:43:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Double Slit Dynamics 5
Independent Pilots Association 3
000 Russian Academy 000 000 Russian Concern 000 3
Innominate Corporation 2
x13 Train Wreck. 1
ARC Subsidized 1
Super Earth Spatial Industries 1
sifa-dias 1
Hard Knocks Inc. Hard Knocks Citizens 1
New Mining Corporation Main Stage Strip Miners Excavation and Exploration 1

Victim hulls

Hull Events
Capsule 5
Thorax 3
Venture 2
Mobile Micro Jump Unit 1
Mobile Tractor Unit 1
Harbinger Navy Issue 1
Brutix Navy Issue 1
Drake 1
Sabre 1
Procurer 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.