Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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QwQo

Appearances
7
Visible killmail appearances
Kills
3
42.9% of appearances
Losses
4
57.1% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-06 23:39:48
4d ago
Top hotspot
MR4-MY
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MR4-MY is the strongest visible hotspot with 4 appearances (0 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: Good Ole Boys (Sigma Grindset).
Threat profile: Most common visible final-blow threat: Memento. Mori. (Goonswarm Federation).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MR4-MY 4 0 4 2026-04-06 23:39:48
ZA0L-U 3 3 0 2026-03-17 21:06:54

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Good Ole Boys Sigma Grindset 3

Victim hulls

Hull Events
Flycatcher 1
Malediction 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Memento. Mori. Goonswarm Federation 4

Final-blow hulls

Hull Events
Abaddon 4