Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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R Star

Appearances
7
Visible killmail appearances
Kills
6
85.7% of appearances
Losses
1
14.3% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-09 14:29:07
15h ago
Top hotspot
IOO-7O
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: IOO-7O is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: King For Crazy (Test Alliance Please Ignore).
Threat profile: Most common visible final-blow threat: Sleeping and Wake Up (War and Wormhole).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
IOO-7O 3 3 0 2026-04-09 14:29:07
BWF-ZZ 3 3 0 2026-04-09 13:43:40
J213055 1 0 1 2026-04-03 12:53:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
King For Crazy Test Alliance Please Ignore 6

Victim hulls

Hull Events
Exequror Navy Issue 3
Wolf 1
Capsule 1
Caracal 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Sleeping and Wake Up War and Wormhole 1

Final-blow hulls

Hull Events
Sabre 1