Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| L7-BLT | 9 | 9 | 0 |
2026-03-13 17:23:01 27d ago
|
| 7-QOYS | 9 | 9 | 0 |
2026-03-12 13:38:29 28d ago
|
| ZWM-BB | 9 | 9 | 0 |
2026-03-12 13:30:47 28d ago
|
| B6-XE8 | 1 | 1 | 0 |
2026-03-13 17:39:51 27d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Wildlands Tactical Response Unit | Great Wildlands Conservation Society | 9 |
| Need more dudes | Siege Green. | 6 |
| Sons of Black Rise | Siege Green. | 6 |
| Fish Vending Machine | Beyond the Breach | 3 |
| No Prop | Siege Green. | 2 |
| Shinsegae. | Siege Green. | 1 |
| Incognito Mode | Brotherhood of Spacers | 1 |
| Hull | Events |
|---|---|
| Muninn | 9 |
| Drake Navy Issue | 3 |
| Claymore | 2 |
| Photon Scattering Array | 2 |
| Heat Dissipation Array | 2 |
| Explosion Dampening Array | 2 |
| Ballistic Deflection Array | 2 |
| Minmatar Control Tower | 2 |
| Nighthawk | 1 |
| Scimitar | 1 |
What most often lands the final blow when this entity loses in the selected window.